Set a timer to serialize state during the execution. More...
Collaboration diagram for ScenarioAutoSerializationData:
![]() |
Modules | |
Directory | |
The location of the state file being written to. | |
FileName | |
The file name of the state file being written to. | |
AfterActions | |
Save state after an action is added to the action manager, then again after it is processed. (These states are always time stamped.) | |
Period | |
The frequency at which to write a file, 1s would write a file every second. 0 will not save out at all (if you wanted after actions only.) | |
PeriodTimeStamps | |
Put a time stamp at the end of the period state filename, Off will overwrite the same individual file, On will create new files every period, named with the simulation time. | |
ReloadState | |
Load the data back into the engine, this is primarily used for testing. | |
Detailed Description
Set a timer to serialize state during the execution.